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            Systems Modelling with SysML培訓
             
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            課程大綱
             

            Introduction to System Modelling
            What is a system model?
            The four pillars of system modelling
            Model centric vs document centric
            What is SysML?
            Relationship between SysML and UML
            The four pillars of SysML
            Common and Crosscutting Constructs
            Profiles, stereotypes and tags
            Diagram frames
            Comments
            Allocations
            Package Diagrams
            What is a package?
            Structuring the model with packages
            Package containment
            Package dependencies
            Representing the model structure
            Views and viewpoints
            Requirement Diagrams
            What is a requirement?
            Modelling atomic requirements
            Requirement traceability
            Use Case Diagrams
            The system as a black box
            Identifying the system boundary with actors
            Use cases as system services
            Behind the use case diagram
            Use case structure · Nominal and alternative scenarios
            Handling common behaviour
            Extended and specialised behaviour
            Activity Diagrams
            Modelling flow-based logic
            Actions vs activities
            Understanding token flow
            Control flow vs object flow
            Modelling decisions · Modelling concurrency
            Swimlanes and responsibility
            Block Definition Diagrams
            What is a block?
            Block features
            Modelling types
            Modelling system hierarchy
            Generalising system elements
            Internal Block Diagrams
            Parts revisited
            Ports with Flow Properties
            Standard ports and interfaces
            Proxy ports and interface blocks
            Full ports
            Parametric Diagrams
            What is a constraint block?
            Constraining system properties
            Sequence Diagrams
            Interaction-based behaviour
            Simple sequences
            Synchronous vs asynchronous
            Fragment nodes
            Interaction use nodes
            State Machine Diagrams
            States and their syntax
            Transitions between states
            Pseudo state notation (initial, decision, history, end)
            Decomposing states
            Modelling concurrent states
            System Modelling Resources and Further Reading
            Suggested web resources
            Recommended literature


             


             


             

             
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