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            Lua Fundamentals培訓

             
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            課程大綱
             
            • Introduction to Lua
              A bit of history
              Lua's goals, features and non-goals
              Resources of Lua documentation and tutorials
              Installing the Lua interpreter
              Setting up and using LuaRocks
              Basic syntax and semantics
              Identifiers
              Comments, block comments
              Global variables and enforcing of strictness
              Local variables
              Standalone programs, program arguments
              Compilation units, chunks, expressions, semicolons
              Data types and data structures
              Basic types: nil, boolean, number, string
              Object types: function, userdata, thread, table
              References/objects vs. basic values
              The importance of tables in Lua
              Introduction to tables and their versatility
              Tables as an associative array
              Tables as numeric arrays, sequences
              Basic control structures
              The if then elseif else end
              The while loop
              The repeat loop
              The simple for loop
              Error handling
              Return values vs exceptions
              Converting a return value to an exception
              Converting an exception to a return value
              Error levels
              Example programs
              Polynomial evaluation
              Breadth first search
              Additional exercises
              More about functions
              Named arguments
              Object-oriented calls
              Closures
              Currying
              Tail calls
              Multiple assignment and return
              Varargs
              Iterators and co-routines
              The generic for loop
              Stateless vs stateful iterators
              Differences between iterators and co-routines
              Metatables and metamethods
              The set example
              The __tostring metamethod
              Arithmetic metamethods
              The __index, __newindex metamethods
              The __len metamethod
              Modules and packages
              Using modules
              Creating modules
              Organizing modules into packages
              Object-oriented programming
              The building blocks of OOP in Lua
              Examples
              Discussion on more advanced language features
              Weak tables
              Finalizers
              Compilation, eval, loading
             
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